Screens teams
Usage, win rate and the rosters built around Screens in Pokémon Champions VGC, from tournament data.
What counts as Screens: A member holds a Light Clay, or two members click Reflect, Light Screen or Aurora Veil.
Screens teams FAQ
Is Screens good in Pokémon Champions VGC?
7,174 rosters are tagged Screens, 7.80% of the field. They have won 49.22% of 74,349 games, below the 50% line. Usage says how many players built one; the win rate says how those games went.
How reliable is Screens's win rate?
The 49.22% above is a posterior mean, not a raw average; the interval behind it is 48.92%–49.52%, from 74,349 games. That is a narrow band for a figure with this many games behind it.
How many teams could even be checked for Screens?
92,025 rosters published enough of a list to classify at all; 7,174 of those satisfied the rule, which is where the usage share above comes from. A roster with too little published to check is left out of both numbers rather than counted as a miss.
What counts as a Screens team?
A member holds a Light Clay, or two members click Reflect, Light Screen or Aurora Veil.
What does a Screens team run?
The most-carried Pokémon are Grimmsnarl, Archaludon, Pelipper and Venusaur.
| Name | Share of Screens |
|---|---|
| 73.99% | |
| 58.29% | |
| 54.52% | |
| 33.84% | |
| 32.46% | |
| 30.90% | |
| 28.06% | |
| 21.65% | |
| 19.58% | |
| 14.52% | |
| 12.00% | |
| 11.54% | |
| 11.11% | |
| 10.09% | |
| 9.37% | |
| 8.36% | |
| 8.24% | |
| 8.00% | |
| 7.75% | |
| 6.61% | |
| 6.30% | |
| 5.14% | |
| 5.03% | |
| 4.78% | |
| 4.74% | |
| 3.58% | |
| 3.42% | |
| 3.18% | |
| 3.16% | |
| 3.14% | |
| 3.00% | |
| 3.00% | |
| 2.86% | |
| 2.82% | |
| 2.76% | |
| 2.31% | |
| 2.29% | |
| 2.16% | |
| 2.12% | |
| 2.09% |
What's the best Screens roster?
The most-played is Archaludon / Basculegion / Charizard / Grimmsnarl / Pelipper / Venusaur, which has won 54.02% of 7,725 games.
| Name | Share of Screens | Win rate | Games |
|---|---|---|---|
| Archaludon / Basculegion / Charizard / Grimmsnarl / Pelipper / Venusaur | 9.40% | 54.02% | 7,725 |
| Archaludon / Charizard / Garchomp / Grimmsnarl / Pelipper / Venusaur | 6.05% | 53.50% | 4,273 |
| Archaludon / Charizard / Grimmsnarl / Pelipper / Swampert / Venusaur | 5.92% | 55.00% | 4,896 |
| Archaludon / Grimmsnarl / Metagross / Pelipper / Sinistcha / Swampert | 4.68% | 51.23% | 3,943 |
| Archaludon / Charizard / Farigiraf / Golisopod / Grimmsnarl / Politoed | 1.80% | 52.27% | 1,179 |
| Archaludon / Metagross / Pelipper / Sableye / Sinistcha / Swampert | 0.91% | 53.45% | 730 |
| Archaludon / Eternal Flower Floette / Grimmsnarl / Pelipper / Sinistcha / Swampert | 0.81% | 50.04% | 548 |
| Archaludon / Gholdengo / Grimmsnarl / Pelipper / Sinistcha / Swampert | 0.77% | 53.67% | 654 |
| Archaludon / Charizard / Grimmsnarl / Politoed / Raichu / Venusaur | 0.72% | 47.83% | 496 |
| Archaludon / Grimmsnarl / Pelipper / Sinistcha / Sneasler / Swampert | 0.71% | 49.56% | 645 |
| Archaludon / Basculegion / Grimmsnarl / Pelipper / Swampert / Venusaur | 0.66% | 48.58% | 491 |
| Archaludon / Golisopod / Grimmsnarl / Pelipper / Sinistcha / Swampert | 0.59% | 53.46% | 438 |
| Archaludon / Farigiraf / Golisopod / Grimmsnarl / Pelipper / Swampert | 0.57% | 50.72% | 366 |
| Archaludon / Charizard / Golisopod / Grimmsnarl / Pelipper / Venusaur | 0.54% | 53.64% | 440 |
| Archaludon / Grimmsnarl / Pelipper / Sinistcha / Staraptor / Swampert | 0.50% | 49.85% | 388 |
| Archaludon / Grimmsnarl / Pelipper / Sneasler / Swampert / Venusaur | 0.45% | 49.10% | 381 |
| Eternal Flower Floette / Grimmsnarl / Incineroar / Wash Rotom / Sinistcha / Sneasler | 0.45% | 54.75% | 422 |
| Archaludon / Grimmsnarl / Hydreigon / Pelipper / Swampert / Venusaur | 0.45% | 58.17% | 397 |
| Charizard / Eternal Flower Floette / Garchomp / Grimmsnarl / Incineroar / Venusaur | 0.40% | 55.01% | 345 |
| Archaludon / Pelipper / Raichu / Sableye / Swampert / Tsareena | 0.36% | 44.60% | 285 |
Where do these numbers come from?
Tournament decklists and real match records for Pokémon Champions, ingested from Limitless, Victory Road and the official circuit. A roster can satisfy several archetypes at once (a team can be Sand and Trick Room and Priority together), so archetype shares across the site do not add to 100. Win rates are shrunk toward this archetype's own rosters, not the format's, since a Screens roster is a different population from the field.