Perish Trap teams
Usage, win rate and the rosters built around Perish Trap in Pokémon Champions VGC, from tournament data.
What counts as Perish Trap: A member clicks Perish Song while a member has Shadow Tag or Arena Trap.
Perish Trap teams FAQ
Is Perish Trap good in Pokémon Champions VGC?
3,412 rosters are tagged Perish Trap, 3.71% of the field. They have won 50.33% of 35,319 games, above the 50% line. Usage says how many players built one; the win rate says how those games went.
How reliable is Perish Trap's win rate?
The 50.33% above is a posterior mean, not a raw average; the interval behind it is 49.91%–50.75%, from 35,319 games. That is a narrow band for a figure with this many games behind it.
How many teams could even be checked for Perish Trap?
92,025 rosters published enough of a list to classify at all; 3,412 of those satisfied the rule, which is where the usage share above comes from. A roster with too little published to check is left out of both numbers rather than counted as a miss.
What counts as a Perish Trap team?
A member clicks Perish Song while a member has Shadow Tag or Arena Trap.
What does a Perish Trap team run?
The most-carried Pokémon are Gengar, Incineroar, Politoed and Archaludon.
| Name | Share of Perish Trap |
|---|---|
| 100.03% | |
| 93.08% | |
| 56.54% | |
| 39.19% | |
| 26.44% | |
| 25.03% | |
| 23.24% | |
| 22.48% | |
| 22.42% | |
| 18.41% | |
| 14.65% | |
| 13.13% | |
| 8.65% | |
| 8.26% | |
| 6.39% | |
| 5.89% | |
| 5.86% | |
| 5.77% | |
| 5.54% | |
| 4.48% | |
| 4.34% | |
| 3.90% | |
| 3.84% | |
| 3.58% | |
| 3.40% | |
| 3.31% | |
| 3.31% | |
| 3.28% | |
| 3.19% | |
| 3.02% | |
| 2.99% | |
| 2.93% | |
| 2.75% | |
| 2.73% | |
| 2.73% | |
| 2.37% | |
| 2.02% | |
| 2.02% | |
| 1.91% | |
| 1.82% |
What's the best Perish Trap roster?
The most-played is Archaludon / Gengar / Incineroar / Politoed / Swampert / Vivillon, which has won 53.85% of 4,438 games.
| Name | Share of Perish Trap | Win rate | Games |
|---|---|---|---|
| Archaludon / Gengar / Incineroar / Politoed / Swampert / Vivillon | 11.55% | 53.85% | 4,438 |
| Archaludon / Gengar / Incineroar / Politoed / Rillaboom / Vivillon | 4.48% | 49.38% | 1,379 |
| Dragonite / Gengar / Incineroar / Kingambit / Alolan Ninetales / Sneasler | 2.70% | 52.15% | 992 |
| Gengar / Incineroar / Kommo-o / Politoed / Sinistcha / Tinkaton | 2.37% | 50.82% | 806 |
| Archaludon / Froslass / Gengar / Incineroar / Politoed / Rillaboom | 2.34% | 54.27% | 900 |
| Gengar / Hawlucha / Incineroar / Politoed / Sinistcha / Snorlax | 2.20% | 48.55% | 749 |
| Gengar / Incineroar / Kingambit / Kommo-o / Sinistcha / Tyranitar | 2.05% | 43.79% | 676 |
| Archaludon / Gengar / Golisopod / Incineroar / Politoed / Rillaboom | 1.61% | 53.58% | 560 |
| Archaludon / Froslass / Gengar / Incineroar / Politoed / Sinistcha | 1.55% | 52.89% | 508 |
| Basculegion / Blaziken / Gengar / Incineroar / Kingambit / Alolan Ninetales | 1.38% | 53.78% | 539 |
| Gengar / Incineroar / Kommo-o / Politoed / Swampert / Vivillon | 1.14% | 54.01% | 490 |
| Gengar / Incineroar / Kingambit / Kommo-o / Rillaboom / Sneasler | 0.97% | 54.60% | 361 |
| Gengar / Incineroar / Kommo-o / Politoed / Rillaboom / Vivillon | 0.91% | 54.31% | 299 |
| Eternal Flower Floette / Gengar / Incineroar / Kingambit / Kommo-o / Sneasler | 0.88% | 49.69% | 285 |
| Dragonite / Gengar / Incineroar / Alolan Ninetales / Scrafty / Snorlax | 0.85% | 54.75% | 358 |
| Archaludon / Gengar / Incineroar / Politoed / Sinistcha / Swampert | 0.82% | 46.08% | 232 |
| Archaludon / Gengar / Incineroar / Politoed / Rillaboom / Swampert | 0.73% | 51.84% | 252 |
| Archaludon / Basculegion / Gengar / Incineroar / Politoed / Sinistcha | 0.67% | 48.77% | 249 |
| Aerodactyl / Gengar / Incineroar / Kingambit / Kommo-o / Sinistcha | 0.62% | 53.08% | 244 |
| Dragonite / Gengar / Incineroar / Rillaboom / Scrafty / Snorlax | 0.62% | 57.76% | 293 |
Where do these numbers come from?
Tournament decklists and real match records for Pokémon Champions, ingested from Limitless, Victory Road and the official circuit. A roster can satisfy several archetypes at once (a team can be Sand and Trick Room and Priority together), so archetype shares across the site do not add to 100. Win rates are shrunk toward this archetype's own rosters, not the format's, since a Perish Trap roster is a different population from the field.