Toxic Spikes
Pokémon that run it
| Pokémon | Teams | Share of its teams | Win rate |
|---|---|---|---|
| 9 | 0.03% | 32.81% | |
| 9 | 0.47% | 22.45% | |
| 6 | 2.27% | 38.33% | |
| 5 | 3.16% | 16.67% | |
| 5 | 0.46% | 31.03% | |
| 4 | 1.82% | 28.00% | |
| 4 | 0.75% | 21.74% | |
| 4 | 1.57% | 28.00% | |
| 3 | 3.49% | 47.37% | |
| 3 | 8.82% | 18.18% | |
| 3 | 0.06% | 23.33% | |
| 3 | 4.76% | 35.00% | |
| 2 | 0.05% | 0.00% | |
| 2 | 0.90% | 10.00% | |
| 1 | 100.00% | — | |
| 1 | 3.03% | 0.00% | |
| 1 | 0.81% | 0.00% | |
| 1 | 0.56% | 20.00% | |
| 1 | 100.00% | 0.00% | |
| 1 | 0.81% | 0.00% |
All-time figures across every format. Method
Toxic Spikes FAQ
All-time, whole corpusIs Toxic Spikes good in Pokémon Champions VGC?
Toxic Spikes is ranked #349 of 453 moves by usage, carried by 67 teams (0.07% of teams). Those teams have won 44.77% of 433 games, below the 50% line. Usage says how many players trusted it; the win rate says how those games went.
Which Pokémon run Toxic Spikes the most?
Sneasler, Toxapex and Dragalge are the top species carrying it, by teams. The win rate beside each one is that species' own record, not this move's.
| Name | Share of its teams | Win rate | Games |
|---|---|---|---|
| 0.03% | 32.81% | 64 | |
| 0.47% | 22.45% | 49 | |
| 2.27% | 38.33% | 60 | |
| 3.16% | 16.67% | 18 | |
| 0.46% | 31.03% | 29 | |
| 1.82% | 28.00% | 25 | |
| 0.75% | 21.74% | 23 | |
| 1.57% | 28.00% | 25 | |
| 3.49% | 47.37% | 38 | |
| 8.82% | 18.18% | 11 | |
| 0.06% | 23.33% | 30 | |
| 4.76% | 35.00% | 20 | |
| 0.05% | 0.00% | 6 | |
| 0.90% | 10.00% | 10 | |
| 100.00% | — | 0 | |
| 3.03% | 0.00% | 5 | |
| 0.81% | 0.00% | 6 | |
| 0.56% | 20.00% | 10 | |
| 100.00% | 0.00% | 7 | |
| 0.81% | 0.00% | 3 |
Is Toxic Spikes spread across the metagame, or concentrated on a few Pokémon?
Spread: Sneasler alone carries 13.43% of the 67 teams running Toxic Spikes, and its top three species together account for 35.82%.
How reliable is Toxic Spikes's win rate?
The 44.77% figure is a posterior mean, not a raw average; the interval behind it is 42.90%–46.64%, from 433 games. That is a wide band, which means the true rate could sit anywhere in it. Treat the point figure as a rough read, not a precise one.
Where do these numbers come from?
Tournament decklists and real match records for Pokémon Champions, ingested from Limitless, Victory Road and the official circuit. These figures are all-time over the whole corpus, not scoped to a format or window the way the boards above the search bar are. Win rates are shrunk toward the field average rather than printed raw, so a thin sample cannot top a board.