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Pincurchin is ranked #108 by usage in Reg M-C, on 0.30% of teams (78 rosters). Those rosters have won 46.98% of 660 games, below the 50% line.
Pincurchin is Electric, a single type Pokémon.
By typing, Pincurchin is 2x weak to Ground. It resists Electric, Flying and Steel (0.5x). Abilities such as Levitate or a held item can change this; the chart does not.
48 HP, 101 Attack, 95 Defense, 91 Sp. Atk, 85 Sp. Def and 15 Speed, 435 in total. At level 50 its Speed is 73 with a +Speed nature and 32 SP, 67 neutral with 32 SP, 35 uninvested, and 31 at minimum for Trick Room.
Speed tiers lists every Pokémon on the same benchmarks.
The most-played build is Magnet with Electric Surge and a Quiet nature, running Muddy Water, Protect, Rising Voltage and Sucker Punch. It is on 8.97% of Pincurchin rosters and has won 41.65% of 39 games.
The full build table, every slot and every spread, is above on this page.
Magnet is the most-held, on 23.08% of Pincurchin rosters.
| Name | Share | Win rate |
|---|---|---|
| Magnet | 23.08% | 40.27% |
| Life Orb | 16.67% | 49.80% |
| Electric Seed | 15.38% | 44.22% |
Electric Surge, on 96.15% of rosters. The slot is effectively fixed, so it is not a build decision.
The four most-run moves are Rising Voltage, Protect, Sucker Punch and Scald.
| Name | Share | Win rate |
|---|---|---|
| Rising Voltage | 85.90% | 43.37% |
| Protect | 83.33% | 43.51% |
| Sucker Punch | 53.85% | 44.35% |
| Scald | 38.46% | 44.48% |
| Electroweb | 19.23% | 46.32% |
| Muddy Water | 16.67% | 44.55% |
Quiet on 57.69% of rosters and Brave on 8.97%.
Spreads are a separate board: open the EV Spreads tab above for the ones published with a list.
Alolan Raichu is the most common, on 34.62% of Pincurchin rosters.
| Name | Share of Pincurchin rosters | Win rate |
|---|---|---|
| 34.62% | 43.67% | |
| 21.79% | 42.04% | |
| 19.23% | 50.89% | |
| 19.23% | 44.89% | |
| 14.10% | 42.12% |
Tournament team lists and match records for Pokémon Champions. These answers read Reg M-C. Figures as of 2026-10-26.