Suckerpunch

Hyper Beam

Move · #55 of 386 by usage · all moves

All-time, whole corpus

6,317 teams · 9.81% of teams · 33,773 completed games · 49.87% win rate (49.43%50.31%)

Pokémon that run it
PokémonTeamsShare of its teamsWin rate
Sylveon6,10073.14%50.22%
Gardevoir964.25%44.12%
Hisuian Zoroark375.17%37.89%
Pidgeot2324.73%24.14%
Farigiraf170.16%38.57%
Gardevoir114.82%48.28%
Drampa71.27%16.22%
Primarina70.38%13.04%
Altaria62.04%53.13%
Heliolisk62.30%38.10%
Archaludon50.06%36.00%
Aurorus44.94%50.00%
Milotic40.07%26.67%
Audino34.17%52.17%
Hisuian Typhlosion30.40%50.00%
Zoroark311.11%20.00%
Azumarill20.44%25.00%
Charizard20.01%30.00%
Eternal Flower Floette20.02%50.00%
Pix (Sylveon)2100.00%45.45%
Pyroar20.31%76.47%
Raichu20.05%25.00%
Appletun12.78%0.00%
Bibi (Sylveon)1100.00%37.50%
Cate (Sylveon)1100.00%33.33%
Corviknight10.03%28.57%
Floette10.03%0.00%
Garchomp10.00%16.67%
if (Sylveon)1100.00%40.00%
NoaUshio (Sylveon)1100.00%40.00%
Pyroar12.56%62.50%
Serperior10.62%0.00%
Typhlosion11.52%25.00%
Vivillon10.07%0.00%
Vivillon-High Plains15.88%0.00%

Usage is the share of teams carrying this move, not the share of Pokémon. The win rate is the posterior mean under a fitted prior, so a thinly played option is pulled toward the field average rather than reported at its raw rate. How these are measured. Every figure here is all-time over the whole corpus; the board this sits under follows the format and window pickers, so its numbers will differ.