Extrasensory
Pokémon that run it
| Pokémon | Teams | Share of its teams | Win rate |
|---|---|---|---|
| 90 | 16.82% | 37.29% | |
| 78 | 8.14% | 44.39% | |
| 15 | 0.39% | 41.29% | |
| 15 | 17.44% | 34.88% | |
| 9 | 2.62% | 34.25% | |
| 9 | 1.02% | 48.31% | |
| 5 | 15.15% | 44.74% | |
| 3 | 16.67% | 21.43% | |
| 2 | 0.29% | 68.42% | |
| 2 | 0.35% | 48.28% | |
| 1 | 0.65% | 42.86% | |
| 1 | 0.85% | 0.00% |
All-time figures across every format. Method
Extrasensory FAQ
All-time, whole corpusIs Extrasensory good in Pokémon Champions VGC?
Extrasensory is ranked #262 of 453 moves by usage, carried by 226 teams (0.25% of teams). Those teams have won 44.57% of 2,165 games, below the 50% line. Usage says how many players trusted it; the win rate says how those games went.
Which Pokémon run Extrasensory the most?
Greninja, Typhlosion-Hisui and Alolan Ninetales are the top species carrying it, by teams. The win rate beside each one is that species' own record, not this move's.
| Name | Share of its teams | Win rate | Games |
|---|---|---|---|
| 16.82% | 37.29% | 783 | |
| 8.14% | 44.39% | 775 | |
| 0.39% | 41.29% | 155 | |
| 17.44% | 34.88% | 129 | |
| 2.62% | 34.25% | 73 | |
| 1.02% | 48.31% | 118 | |
| 15.15% | 44.74% | 76 | |
| 16.67% | 21.43% | 14 | |
| 0.29% | 68.42% | 19 | |
| 0.35% | 48.28% | 29 | |
| 0.65% | 42.86% | 14 | |
| 0.85% | 0.00% | 1 |
Is Extrasensory spread across the metagame, or concentrated on a few Pokémon?
Spread: Greninja alone carries 39.82% of the 226 teams running Extrasensory, and its top three species together account for 80.97%.
How reliable is Extrasensory's win rate?
The 44.57% figure is a posterior mean, not a raw average; the interval behind it is 43.22%–45.92%, from 2,165 games. That is a wide band, which means the true rate could sit anywhere in it. Treat the point figure as a rough read, not a precise one.
Where do these numbers come from?
Tournament decklists and real match records for Pokémon Champions, ingested from Limitless, Victory Road and the official circuit. These figures are all-time over the whole corpus, not scoped to a format or window the way the boards above the search bar are. Win rates are shrunk toward the field average rather than printed raw, so a thin sample cannot top a board.