Crabhammer
Pokémon that run it
| Pokémon | Teams | Share of its teams | Win rate |
|---|---|---|---|
| 36 | 6.25% | 38.36% | |
| 9 | 4.09% | 41.86% | |
| 1 | 2.00% | 37.50% |
All-time figures across every format. Method
Crabhammer FAQ
All-time, whole corpusIs Crabhammer good in Pokémon Champions VGC?
Crabhammer is ranked #378 of 453 moves by usage, carried by 45 teams (0.05% of teams). Those teams have won 47.10% of 451 games, below the 50% line. Usage says how many players trusted it; the win rate says how those games went.
Which Pokémon run Crabhammer the most?
Crabominable, Gliscor and Crabominable are the top species carrying it, by teams. The win rate beside each one is that species' own record, not this move's.
| Name | Share of its teams | Win rate | Games |
|---|---|---|---|
| 6.25% | 38.36% | 365 | |
| 4.09% | 41.86% | 86 | |
| 2.00% | 37.50% | 8 |
Is Crabhammer spread across the metagame, or concentrated on a few Pokémon?
Concentrated: Crabominable alone carries 80.00% of the 45 teams running Crabhammer, and its top three species together account for 102.22%.
How reliable is Crabhammer's win rate?
The 47.10% figure is a posterior mean, not a raw average; the interval behind it is 45.23%–48.97%, from 451 games. That is a wide band, which means the true rate could sit anywhere in it. Treat the point figure as a rough read, not a precise one.
Where do these numbers come from?
Tournament decklists and real match records for Pokémon Champions, ingested from Limitless, Victory Road and the official circuit. These figures are all-time over the whole corpus, not scoped to a format or window the way the boards above the search bar are. Win rates are shrunk toward the field average rather than printed raw, so a thin sample cannot top a board.