Sweet Veil

Ability · #166 of 189 by usage · 33 teams (0.04% of teams) · all abilitys

Games
313
Win rate
47.17%
45.03%–49.31%
Usage rank
#166 of 189

Pokémon that run it

PokémonTeamsShare of its teamsWin rate
Alcremie2617.93%39.57%
Slurpuff523.81%30.65%
Alcremie-Ruby-Swirl1100.00%25.00%
Eternal Flower Floette10.01%20.00%
Tsareena10.07%54.55%

All-time figures across every format. Method

Sweet Veil FAQ

All-time, whole corpus
Is Sweet Veil good in Pokémon Champions VGC?

Sweet Veil is ranked #166 of 189 abilitys by usage, carried by 33 teams (0.04% of teams). Those teams have won 47.17% of 313 games, below the 50% line. Usage says how many players trusted it; the win rate says how those games went.

Which Pokémon run Sweet Veil the most?

Alcremie, Slurpuff and Alcremie-Ruby-Swirl are the top species carrying it, by teams. The win rate beside each one is that species' own record, not this ability's.

NameShare of its teamsWin rateGames
Alcremie17.93%39.57%235
Slurpuff23.81%30.65%62
Alcremie-Ruby-Swirl100.00%25.00%8
Eternal Flower Floette0.01%20.00%5
Tsareena0.07%54.55%11
Is Sweet Veil spread across the metagame, or concentrated on a few Pokémon?

Concentrated: Alcremie alone carries 78.79% of the 33 teams running Sweet Veil, and its top three species together account for 96.97%.

How reliable is Sweet Veil's win rate?

The 47.17% figure is a posterior mean, not a raw average; the interval behind it is 45.03%–49.31%, from 313 games. That is a wide band, which means the true rate could sit anywhere in it. Treat the point figure as a rough read, not a precise one.

Where do these numbers come from?

Tournament decklists and real match records for Pokémon Champions, ingested from Limitless, Victory Road and the official circuit. These figures are all-time over the whole corpus, not scoped to a format or window the way the boards above the search bar are. Win rates are shrunk toward the field average rather than printed raw, so a thin sample cannot top a board.