Effect Spore

Ability · #160 of 189 by usage · 40 teams (0.04% of teams) · all abilitys

Games
255
Win rate
46.56%
44.38%–48.74%
Usage rank
#160 of 189

Pokémon that run it

PokémonTeamsShare of its teamsWin rate
Vileplume397.82%32.81%
Amoonguss116.67%0.00%

All-time figures across every format. Method

Effect Spore FAQ

All-time, whole corpus
Is Effect Spore good in Pokémon Champions VGC?

Effect Spore is ranked #160 of 189 abilitys by usage, carried by 40 teams (0.04% of teams). Those teams have won 46.56% of 255 games, below the 50% line. Usage says how many players trusted it; the win rate says how those games went.

Which Pokémon run Effect Spore the most?

Vileplume and Amoonguss are the top species carrying it, by teams. The win rate beside each one is that species' own record, not this ability's.

NameShare of its teamsWin rateGames
Vileplume7.82%32.81%253
Amoonguss16.67%0.00%2
Is Effect Spore spread across the metagame, or concentrated on a few Pokémon?

Concentrated: Vileplume alone carries 97.50% of the 40 teams running Effect Spore, and its top three species together account for 100.00%.

How reliable is Effect Spore's win rate?

The 46.56% figure is a posterior mean, not a raw average; the interval behind it is 44.38%–48.74%, from 255 games. That is a wide band, which means the true rate could sit anywhere in it. Treat the point figure as a rough read, not a precise one.

Where do these numbers come from?

Tournament decklists and real match records for Pokémon Champions, ingested from Limitless, Victory Road and the official circuit. These figures are all-time over the whole corpus, not scoped to a format or window the way the boards above the search bar are. Win rates are shrunk toward the field average rather than printed raw, so a thin sample cannot top a board.